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Samsung tried to explain the Galaxy S22's framerate mess, but it didn't get much clearer

Samsung has responded to the confusion surrounding the frame rate of the screens of the new Galaxy S22 smartphones.

Recall that the company initially announced support for the 10–120 Hz range for the Galaxy S22 and S22 +, and for the S22 Ultra, the range was 1–120 Hz. However, later the documentation suddenly changed, and for the younger models the range was narrowed to 48–120 Hz, leaving untouched for the older one. At the same time, the tests showed completely different indicators.

So here is Samsung's answer:

The display refresh rate (for the S22 and S22+) was originally specified in the range of 10 to 120 Hz, and we later decided to update the way this specification is communicated to meet a more widely accepted industry standard. Consumers can rest assured that hardware specifications have not changed and both devices support up to 120Hz for ultra-smooth scrolling.

The source says Samsung explains in a statement that while the display component of both devices supports between 48 and 120Hz, the company used 10Hz to refer to its "proprietary technology" that sends data to the display at a lower frequency. It's likely that the controller can tell the display to update 10 times per second, but the display itself will still update at 48Hz.

At the same time, it is still unclear why the tests showed a frequency of 24 Hz.

Samsung tried to explain the Galaxy S22's framerate mess, but it didn't get much clearer